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Completed NCT07773844

Using 360-Degree Interactive Video for Bleeding First Aid in Nursing Education: Effects on Knowledge, Self-Efficacy, and Learning Experience

Conditions: First Aid, Hemorrhage, Nursing Education, Self-Efficacy, Virtual Reality

Sex: All
Healthy volunteers: Yes
Phase: NA
Enrollment: 152
Sponsor: Manisa Celal Bayar University

Location: Ege University Faculty of Nursing Izmir

Summary

The goal of this clinical trial is to learn if a 360-degree interactive virtual reality (VR) video simulation works to improve first aid knowledge, knowledge retention, and self-efficacy in stopping severe bleeding among first-year undergraduate nursing students. The main questions the study aims to answer are: * Does experiencing the interactive VR video simulation increase students' knowledge of bleeding first aid? * Does the VR video simulation increase students' long-term retention of first aid knowledge? * Does the VR video simulation improve students' self-efficacy in bleeding first aid? Researchers compared four groups using a Solomon four-group design to evaluate the effectiveness of the VR simulation, while also testing whether taking a pre-test affected the final outcomes. Participants: * Completed an introductory survey and possibly a baseline test measuring first aid knowledge and self-efficacy. * Attended a 1-hour standard classroom lecture about first aid for bleeding. * (Intervention groups only) Completed a 5-minute interactive 360-degree video simulation of a severe bleeding emergency using an Oculus Quest 2 VR headset, which required answering 7 clinical decision-making questions. * Completed follow-up tests 4 weeks and 8 weeks after the training to measure their bleeding first aid knowledge and self-efficacy.

Eligibility Criteria

Inclusion Criteria: * Being a volunteer participant * Being a first-year nursing student enrolled at Ege University Faculty of Nursing during the 2021-2022 academic year. * Having successfully completed the "First Aid Module" (First Aid Course) within the current curriculum Exclusion Criteria: * Having any pre-existing health or visual conditions that prevent the safe use of virtual reality (VR) equipment (such as active epilepsy, severe uncorrected visual impairment, or pre-existing psychiatric disorders). * Requesting to withdraw from the study or refusing to participate at any stage of the research

Interested in this study? View the official listing for contact and enrollment details.

View on ClinicalTrials.gov

Source: ClinicalTrials.gov (NCT07773844). StuddyBuddy aggregates publicly available trial information.