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NCT05652127
Mightier Play and Caregiver Stress and Wellbeing
Conditions: Stress
Sex: All
Healthy volunteers: 1
Phase: NA
Enrollment: 100
Sponsor: Neuromotion Labs
Summary
The primary goal of this study is to demonstrate that digital mental health interventions for children, such as Mightier, can have an impact on caregiver functioning, including parenting stress, overall wellbeing, and work engagement.Participants will be caregivers of children who are using Mightier, a video-game based heart rate biofeedback intervention used to build emotion regulation.
Caregivers will be asked to complete a short survey prior to their child's first play and then complete that survey two more times, at 8 weeks and 12 weeks post baseline.The pre-post self report design will allow us to observe changes during Mightier use and relate those changes to overall engagement with the intervention.
Eligibility Criteria
Inclusion Criteria:Parent or caregivers have a child engaging with the heart rate biofeedback intervention MightierParent or caregivers reside in the United StatesExclusion Criteria:None
Source: ClinicalTrials.gov (NCT05652127). StuddyBuddy aggregates publicly available trial information.